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Thread Statistics | Show CCP posts - 20 post(s) |

Axl Borlara
T.R.I.A.D
22
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Posted - 2012.02.23 17:21:00 -
[1] - Quote
CCP t0rfifrans wrote: If you feel strongly that EVE should have establishments, tell us!
Yes! Or at least, there should be some way of interacting with other avatars asap. The problem with captains quarters is that you are by yourself.
Quote:but having people meet in captain's quarters is the same engineering effort as having them meet in establishments or a darkened alley.
That's a fair point. However, meeting other avatars is surely one of the most fundamental parts of WiS.
Adding just one other room you can share with your corp mates (maybe a limited number at a time to keep it manageable?) would be a good start. I'm not expecting much more than a room you can walk around or sit in, while seeing other avatars. No real interaction other than maybe clicking on a person to start a private conversation.
Maybe add a video screen as is in the captain's quarters. Allow corp updateable content on this? Or add a single view of the external station undock?
Yes, it's probably only really of interest to role players and/or people posing. But it must surely be a good start and a useful test for both the technical side of interaction as well as the users point of view. |

Axl Borlara
T.R.I.A.D
22
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Posted - 2012.02.23 17:32:00 -
[2] - Quote
The whole concept of walking in stations is definitely 'cool'.
The problem is what to do with it and keeping it fun at the same time, and I don't have any answers right now.
For example, having to spend time walking down corridors to the 'market' to place orders might be cool the first time, but it would soon be annoying that it takes so much longer than clicking on a button.
I've not really seen any ideas that couldn't be done quicker without having the avatars involved. One common theme is a gambling area/mini-game. You could achieve that without having to walk there and without needing to 'be' your avatar while you do it.
I'd love to see some ideas though. And I'm pretty sure this is what CCP have asked for with this devblog. |

Axl Borlara
T.R.I.A.D
22
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Posted - 2012.02.23 17:37:00 -
[3] - Quote
Vincent Athena wrote:Also voting for alliance meeting rooms and planning rooms. Some way for the operation organizer to show all the members what is planned to happen, rather that telling them over TS to "open Dotlan and find xxx...." etc.
The video screen in the captains quarters should be able to help with that. Think of it as a powerpoint projector. :)
Maybe adjusting how eve voice works so that you can automatically talk with whoever is in the same room. |

Axl Borlara
T.R.I.A.D
25
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Posted - 2012.02.24 17:38:00 -
[4] - Quote
Kile Kitmoore wrote: 3. Create different interiors with different sizes and configurations like a CQ with no ramp but a window to my ship. Rent obviously changes based on the size of the room. Heck, you could even go so far as to require these different configurations to be actually constructed with blueprints and in space materials and to be made and sold by players.
Lots of other cool stuff deleted....
Make it possible to customize the captains quarters, on a station by station basis. The customizable parts would be built by players The parts and items would be traded on the open market for isk. Make all of these items in the quarters at least have a show info button. So I could buy a 'Fancy Sofa' to put in my quarters in Rens Moon 8. I could buy or sell it and could take it with me to another station. Or I could stay in my pod/ship and profit from building/trading said items. Or I could gank those transporting items between stations.
Advantages: No need to add other avatars. People who want to WiS will have something more to do. People who want to ignore it (ie those only interested in FiS) can. However, they gain by being able to build/trade/haul/gank the parts/items in space.
You could add the possibility to rent different/bigger quarters.
Adding the ability for avatars to share rooms...
Allow corps to build/rent offices. Again using items and parts from the FiS side. Limit rooms to a certain number of people at a time (based on server load? with some ingame fluff to explain it). So, maybe start with an option of a small corp boardroom for, say, 5 avatars at a time. Make it customizable in the same way. Have a shared video screen as is in the captains quarters.
Expand as time and tech allows.
It's relatively small/quick to achieve. It's ignorable by those who want to. It adds gameplay to both FiS and WiS by use of player buildable items.
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Axl Borlara
T.R.I.A.D
25
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Posted - 2012.02.24 17:54:00 -
[5] - Quote
Daren Solaris wrote:One thing that I've always felt would be an enjoyable feature in incarna is to have a "Combat Simulator".
How would a spaceship arena (ignoring whether it's a good idea in itself) be a feature of walking around as an avatar? |
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